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Receive the following discount when you order more than 1 item.
- 5% off any 2 items
- 10% off any 3 items
- 15% off any 4 or more items
Or better offer. Discount applied in shopping cart.
What are pre-orders?
When manufacturers license new designs, they give distributors the first chance to purchase the items. Pre-ordering is often the only way to purchase these products as they are limited runs and will not be available again.
How long do pre-ordered items take to arrive?
The manufacturer gives us an estimated release date which we list on all DX Collectables product pages. However, delays can arise for many reasons such as transportation, import processing, manufacturing, allocation, cancellation, and other unforeseen circumstances. We update these dates as soon as we receive any notifications about delays from the manufacturer.
Pre-order cancellations & refunds
You may cancel or update your pre-order anytime prior to the release date. Cancelled orders will be given full refunds unless stated otherwise prior to ordering. Please contact us at email@example.com for any requests. Once the order has entered the fulfillment process or has been shipped orders can no longer be cancelled.
Cancellation of a pre-order
On rare occasions, the demand for a specific collectable might fall well below the manufacturer’s expectations. When this happens, the manufacturer will usually notify us that they will not be producing the item. Unfortunately, that forces us to cancel the order. Please rest assured that we will provide a full refund if this unlikely situation arises.
We offer free shipping in Australia for single shipments over $100. Select single shipment at checkout and we will ship your order once all items are available.
Select split shipment at checkout and we will ship each item separately as they become available. This can be ideal for pre-orders containing multiple items to avoid delays.
We offer local pickup from Artarmon NSW, Monday-Friday. We're not always on-site so we recommend scheduling a time before coming to pick up your order. We will send you an email as soon as your order is ready to confirm your pickup time.
Who is your shipping carrier?
Australia Post handles all of our domestic deliveries. Orders are covered by loss or damage insurance. Contact us at firstname.lastname@example.org for any requests.
Australia Post handles international delivery up until the order reaches your country of destination. At this point, it is handed over to your local post service to complete the delivery.
Please note that import duties, taxes, and charges aren't included in the item price or postage cost.
Weirdwood Manor is a cooperative board game that marries great adventure gameplay with some euro-inspired underpinnings, as you and your group of valiant companions battle to protect Weirdwood Manor and its enigmatic ruler, Lady Weirdwood, from an invading Fae Monster and his Clockwork Scarab minions.
The Manor is a mysterious and magical place where rooms and the pathways between them can shift as time progresses. The game features a unique temporal mechanic; every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Players have some agency in how to use their actions to affect how quickly (or slowly) time moves, but beware, if the players use up their allotted time and have not defeated the monster, they lose!
You will assume the role of one of six asymmetrically designed characters as you battle against one of the three different Fae Monsters, each with their own unique mechanics and loss conditions. You’ll make use of dice drafting, card play, resource management, and location actions as you move through the ever-shifting Manor in pursuit of the Fae Monster and his minions. You can also recruit additional companions to aid you and you will improve your character’s abilities as you earn experience.
Each turn, the players will use their own deck of cards to take one primary action. Rooms they move to can offer additional actions and benefits. As well, players can make use of their own unique player and companion powers. These combinations can create varied and potentially powerful chains of actions on a player's turn.
However, after each player's turn the Fae Monster will act, using their own custom deck of cards. As the game progresses, the Fae Monster’s strength will grow and things will become more dire for the players so they will have to work together to solve the challenges in front of them. The game offers deep tactical choice and a degree of unpredictability that will make traditional leader quarterbacking virtually impossible; the players will truly have to strategize as a group to succeed as the threat deepens!
And so, if the players can defeat the Fae Monster before time runs out - or before the Fae Monster completes his own unique victory condition, the players will win the game and have kept Weirdwood Manor safe for now... until he next threat arrives!