Ragnarocks Kickstarter Edition
Estimated Release Date:
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When manufacturers license new designs, they give distributors the first chance to purchase the items. Pre-ordering is often the only way to purchase these products as they are limited runs and will not be available again.
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On rare occasions, the demand for a specific collectable might fall well below the manufacturer’s expectations. When this happens, the manufacturer will usually notify us that they will not be producing the item. Unfortunately, that forces us to cancel the order. Please rest assured that we will provide a full refund if this unlikely situation arises.
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We offer local pickup from Artarmon NSW, Monday-Friday. We're not always on-site so we recommend scheduling a time before coming to pick up your order. We will send you an email as soon as your order is ready to confirm your pickup time.
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Australia Post handles all of our domestic deliveries. Orders are covered by loss or damage insurance. Contact us at firstname.lastname@example.org for any requests.
Australia Post handles international delivery up until the order reaches your country of destination. At this point, it is handed over to your local post service to complete the delivery.
Please note that import duties, taxes, and charges aren't included in the item price or postage cost.
Viking clans call upon the power of mythical beings to gain control of Midgard.
2-6 Players | 15-30 Mins | Ages 10+
Features: Area Majority / Influence, Hexagon Grid
Theme: Abstract Strategy, Ancient, Fantasy, Mythology
Ragnarocks is a 2-player area control game designed by Gord! - the designer of Santorini and Santorini: New York. In Norse mythology, humans exist in the land of Midgard - a place in the center of the world tree and connected to the nine realms. Among these nine realms live gods and goddesses, serpents and spirits, and all manner of mythical and mystical creatures.
In Ragnarocks you take on the role of a Viking clan using Runestones to mark your clan’s claims of land. In the advanced game, your clan worships one of these powerful beings from another realm who lends you their power to help you outwit rivals and claim territories for your clan.
At the end of the game, the clan who controls the most territory in Midgard wins!
A player's turn consists of a move phase and a summoning phase.
During the move phase you move one of your active Vikings any number of spaces in a straight line.
During the summoning phase you summon a runestone and place it on any space along a path following a straight line from the location of the Viking you moved. Whenever a summoning creates an enclosed area containing only vikings of a single clan, that area becomes settles and belongs to the player whose clan occupies it.
When all vikings have settled, the player who controls the most territory wins.